Damage Camp

Year 3  ▼  November 30, 2019  ▼  @TMAC

A one-day gathering by and for Toronto’s games community.

A half day of talks and discussion followed by hands-on workshops to empower participants to create interactive and playful work for ourselves and for people like us. A free public arcade will showcase new experimental games by our members.

We built DMG together as an alternative space for Toronto game designers on the margins to find solidarity, tools for survival, peer support – and a place of our own to have fun and create games freely.

Eight years on, we’re wondering: What happens if we start to deploy our collective power to permanently undermine the harmful assumptions, practices, and social and cultural barriers to broad inclusion of identities and ideas in indie and mainstream games?

Damage Camp is a space to explore how our community – structurally marginalized artists, collectives, technologists, and DIY creators working in play – can do damage to the systems that keep our voices out of tech and game spaces.

Join us for a day of frank and practical discussion about breaking down broken ways of making games, taking action, repairing tools and platforms, and caring for one another through it all.


Submissions closed on October 8


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Submissions close on October 15

The Damage Camp arcade seeks games engaging with our core theme.

All types of games are very welcome, including but not limited to: digital games, interactive experiences, tabletop games, card games, board games, alternative controllers, physical games and more.


  • Digital games: Mac, Windows, iOS, Android. Please have a link to your executable build for review by our selection committee. If your game is selected, you may submit an updated build up til 72 hours before the event.
  • If you are submitting a non-digital game, please prepare supporting materials such as video footage, photos and text. After submitting, tabletop, card, and board games may be dropped off at our office Wed-Fri 10am-6pm during the open call – but this is not required.
  • You do not need to attend the event in order to be eligible for the exhibition.
  • We prioritize new games (created or finished within the last year) and games that have not been exhibited publicly before.
  • Artists are paid an exhibition fee according to our regular fee schedule.


Submissions open on October 16

The second half of Damage Camp will create space for us to apply what we've learned during the morning talks. Workshops will provide attendees hands-on support and practical experience and allow space for play, brainstorming, creating, listening and helping. Specific topics of interest will be announced soon.