Damage Camp

Year 3  ▼  November 30, 2019, 3:00 pm – 1:00 am  ▼  @TMAC

A one-day gathering by and for Toronto’s games community.

A half day of talks and discussion followed by hands-on workshops to empower participants to create interactive and playful work for ourselves and for people like us. A free public arcade will showcase new experimental games by our members.

Illustration: Mary Verhoeven

We built DMG together as an alternative space for Toronto game designers on the margins to find solidarity, tools for survival, peer support – and a place of our own to have fun and create games freely.

Eight years on, we’re wondering: What happens if we start to deploy our collective power to permanently undermine the harmful assumptions, practices, and social and cultural barriers to broad inclusion of identities and ideas in indie and mainstream games?

Damage Camp is a space to explore how our community – structurally marginalized artists, collectives, technologists, and DIY creators working in play – can do damage to the systems that keep our voices out of tech and game spaces.

Join us for a day of frank and practical discussion about breaking down broken ways of making games, taking action, repairing tools and platforms, and caring for one another through it all.


While this call is open, we are particularly interested in presentations on the following topics:

  • Labour politics and unionization, artist-centric organizing and creator welfare
  • Critical and ethical game/narrative design, political potential, subversive techniques and practices in game-playing and design
  • Indigenous, Non-Western and anti-colonial modes of creation and sharing
  • Alternative design and development tools, production processes, and tech education
  • Inclusive and accessibility-first design practices


  • Talks are 10, 25, or 40 minutes in length.
  • Talks are about sharing your unique knowledge and perspective on a topic (you don't have to be an "expert" or know everything!), and moving your audience to discussion and action.
  • If you are speaking on a topic about any identity group, please be clear in your application about your connection to that community.
  • Be prepared to offer an intersectional analysis on the topic you are presenting.
  • We welcome submissions from people who are structurally marginalized in tech and game spaces, and prioritize those who have not presented or exhibited professionally before.
  • Speakers, panelists and moderators are paid according to our regular fee schedule. We regret that we are not able to cover the cost of travel or lodging for speakers, however, we can provide assistance with billeting.

Submit Now →

Submissions close on October 1


The Damage Camp arcade seeks games engaging with our core theme.

All types of games are very welcome, including but not limited to: digital games, interactive experiences, tabletop games, card games, board games, alternative controllers, physical games and more.


  • Digital games: Mac, Windows, iOS, Android. Please have a link to your executable build for review by our selection committee. If your game is selected, you may submit an updated build up til 72 hours before the event.
  • If you are submitting a non-digital game, please prepare supporting materials such as video footage, photos and text. After submitting, tabletop, card, and board games may be dropped off at our office Wed-Fri 10am-6pm during the open call – but this is not required.
  • You do not need to attend the event in order to be eligible for the exhibition.
  • We prioritize new games (created or finished within the last year) and games that have not been exhibited publicly before.
  • Artists are paid an exhibition fee according to our regular fee schedule.

Submissions open on September 20


The second half of Damage Camp will create space for us to apply what we've learned during the morning talks. Workshops will provide attendees hands-on support and practical experience and allow space for play, brainstorming, creating, listening and helping. Specific topics of interest will be announced soon.

Submissions open on September 27